To be very honest, we listen a lot to the press and we understand there were some turnoffs. A lot of people are very, they go and play the game for 10 minutes, half an hour, an hour, two hours. We disappointed a few people with the delivery, but at the same time a lot of people enjoyed playing the game, and still today buying the game massively and playing in different ways. : How much has player feedback from Army of Two been taken on board during the development of 40th Day versus new ideas EA Montreal has for the game?Īlain Tascan: A lot. Can it reach Call of Duty levels? Can it work with Natal and Sony’s wand? Read on for the answers to those questions and more. ![]() ![]() Here, in this wide ranging interview with, we quiz the man responsible for making Army of Two one of EA’s biggest and best franchises. He’s in charge of EA Montreal, the studio responsible for Army of Two and its upcoming sequel Army of Two: The 40th Day.
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